Downloaded from ftp.u.washington.edu on Jan 25, 1998 by jkl RASTER3D PROGRAM: Raster3D is a set of tools for generating high quality raster images of proteins or other molecules. The core program renders spheres, triangles, and cylinders with specular highlighting, Phong shading, and shadowing using an efficient Z-buffer algorithm. Ancillary programs process atomic coordinates from Brookhaven PDB files into rendering descriptions for pictures composed of ribbons, space-filling atoms, bonds, ball+stick, etc. Raster3D can also be used to render pictures composed in other widely used programs, including Molscript, VMD, XtalView. Output is to pixel image files with 24 bits of color information per pixel plus an optional alpha blend channel. AVAILABILITY: Raster3d is freely available but unsupported. REFERENCES: version 2.3: Merritt, Ethan A and Bacon, David J (1997). "Raster3D - photorealistic molecular graphics" Methods in Enxymology 277, 505-524. version 2.0: Merritt, Ethan A. and Murphy, Michael E.P. (1994). "Raster3D Version 2.0, a Program for Photorealistic Molecular Graphics" Acta Cryst. D50, 869-873. original implementation: Bacon, David J. and Anderson, Wayne F. (1988). Journal of Molecular Graphics 6, 219-220 (abstract of paper presented at the Seventh Annual Meeting of the Molecular Graphics Society, San Francisco, 10-12 August 1988). "A Fast Algorithm for Rendering Space-Filling Molecule Pictures." AUTHORS: originally written by David J. Bacon and Wayne F. Anderson; extensions, revisions, modifications, ancillary programs by Mark Israel, Stephen Samuel, Michael Murphy, Albert Berghuis, and Ethan A Merritt SOURCE: ftp: ftp.bmsc.washington.edu ftp.u.washington.edu/pub/user-supported/raster3d/ www: http://www.bmsc.washington.edu/raster3d/raster3d.html contact: Ethan A Merritt Dept of Biological Structure Box 357742 University of Washington Seattle WA 98195 Email: merritt@u.washington.edu