# Microsoft Visual C++ generated build script - Do not modify
PROJ = RASWIN
DEBUG = 0
PROGTYPE = 0
CALLER =
ARGS =
DLLS =
D_RCDEFINES = /d_DEBUG
R_RCDEFINES = /dNDEBUG
ORIGIN = MSVC
ORIGIN_VER = 1.00
PROJPATH = C:\RASWIN\SOURCE\
USEMFC = 0
CC = cl
CPP = cl
CXX = cl
CCREATEPCHFLAG =
CPPCREATEPCHFLAG =
CUSEPCHFLAG =
CPPUSEPCHFLAG =
FIRSTC = ABSTREE.C
FIRSTCPP =
RC = rc
CFLAGS_D_WEXE = /nologo /G2 /W3 /Zi /AM /Od /D "_DEBUG" /FR /GA /Fd"RASWIN.PDB"
CFLAGS_R_WEXE = /nologo /f /G2 /FPi87 /Zp4 /Gy /W3 /Gf /vmg /vms /vd0 /AM /O2 /Oa /Oe /Og /Oi /Ol /Ot /Ox /Oz /Ob2 /OV9 /D "NDEBUG" /FR /GA
LFLAGS_D_WEXE = /NOLOGO /NOD /PACKC:61440 /STACK:10240 /ALIGN:16 /ONERROR:NOEXE /CO
LFLAGS_R_WEXE = /NOLOGO /NOD /PACKC:61440 /STACK:10240 /ALIGN:16 /ONERROR:NOEXE
LIBS_D_WEXE = libw mlibcew commdlg.lib shell.lib oldnames
LIBS_R_WEXE = libw mlibcew commdlg.lib shell.lib oldnames
RCFLAGS = /nologo
RESFLAGS = /nologo /k
RUNFLAGS =
DEFFILE = RASWIN.DEF
OBJS_EXT =
LIBS_EXT =
!if "$(DEBUG)" == "1"
CFLAGS = $(CFLAGS_D_WEXE)
LFLAGS = $(LFLAGS_D_WEXE)
LIBS = $(LIBS_D_WEXE)
MAPFILE = nul
RCDEFINES = $(D_RCDEFINES)
!else
CFLAGS = $(CFLAGS_R_WEXE)
LFLAGS = $(LFLAGS_R_WEXE)
LIBS = $(LIBS_R_WEXE)
MAPFILE = nul
RCDEFINES = $(R_RCDEFINES)
!endif
!if [if exist MSVC.BND del MSVC.BND]
!endif
SBRS = ABSTREE.SBR \
MOLECULE.SBR \
COMMAND.SBR \
MSWIN31.SBR \
OUTFILE.SBR \
PIXUTILS.SBR \
RASWIN.SBR \
SCRIPT.SBR \
RENDER.SBR \
TRANSFOR.SBR
ABSTREE_DEP = c:\raswin\source\rasmol.h \
c:\raswin\source\molecule.h \
c:\raswin\source\abstree.h
MOLECULE_DEP = c:\raswin\source\rasmol.h \
c:\raswin\source\molecule.h \
c:\raswin\source\command.h \
c:\raswin\source\abstree.h \
c:\raswin\source\transfor.h \
c:\raswin\source\render.h
COMMAND_DEP = c:\raswin\source\rasmol.h \
c:\raswin\source\command.h \
c:\raswin\source\tokens.h \
c:\raswin\source\molecule.h \
c:\raswin\source\abstree.h \
c:\raswin\source\transfor.h \
c:\raswin\source\render.h \
c:\raswin\source\graphics.h \
c:\raswin\source\pixutils.h \
c:\raswin\source\outfile.h \
c:\raswin\source\script.h
MSWIN31_DEP = c:\raswin\source\rasmol.h \
c:\raswin\source\graphics.h \
c:\raswin\source\render.h
OUTFILE_DEP = c:\raswin\source\rasmol.h \
c:\raswin\source\outfile.h \
c:\raswin\source\molecule.h \
c:\raswin\source\command.h \
c:\raswin\source\abstree.h \
c:\raswin\source\transfor.h \
c:\raswin\source\render.h \
c:\raswin\source\graphics.h \
c:\raswin\source\pixutils.h \
c:\raswin\source\script.h
PIXUTILS_DEP = c:\raswin\source\rasmol.h \
c:\raswin\source\pixutils.h \
c:\raswin\source\graphics.h \
c:\raswin\source\molecule.h \
c:\raswin\source\transfor.h \
c:\raswin\source\render.h \
c:\raswin\source\font.h
RASWIN_DEP = c:\raswin\source\rasmol.h \
c:\raswin\source\raswin.idm \
c:\raswin\source\molecule.h \
c:\raswin\source\graphics.h \
c:\raswin\source\pixutils.h \
c:\raswin\source\transfor.h \
c:\raswin\source\command.h \
c:\raswin\source\abstree.h \
c:\raswin\source\render.h \
c:\raswin\source\outfile.h
SCRIPT_DEP = c:\raswin\source\rasmol.h \
c:\raswin\source\script.h \
c:\raswin\source\molecule.h \
c:\raswin\source\command.h \
c:\raswin\source\abstree.h \
c:\raswin\source\transfor.h \
c:\raswin\source\render.h \
c:\raswin\source\graphics.h \
c:\raswin\source\pixutils.h
RENDER_DEP = c:\raswin\source\rasmol.h \
c:\raswin\source\graphics.h \
c:\raswin\source\render.h \
c:\raswin\source\molecule.h \
c:\raswin\source\transfor.h \
c:\raswin\source\command.h \
c:\raswin\source\abstree.h \
c:\raswin\source\pixutils.h
TRANSFOR_DEP = c:\raswin\source\rasmol.h \
c:\raswin\source\transfor.h \
c:\raswin\source\molecule.h \
c:\raswin\source\command.h \
c:\raswin\source\abstree.h \
c:\raswin\source\render.h \
c:\raswin\source\graphics.h
RASWIN_RCDEP = c:\raswin\source\raswin.idm \
c:\raswin\source\raswin.cur \
c:\raswin\source\raswin.ico
all: $(PROJ).EXE $(PROJ).BSC
ABSTREE.OBJ: ABSTREE.C $(ABSTREE_DEP)
$(CC) $(CFLAGS) $(CCREATEPCHFLAG) /c ABSTREE.C
MOLECULE.OBJ: MOLECULE.C $(MOLECULE_DEP)
$(CC) $(CFLAGS) $(CUSEPCHFLAG) /c MOLECULE.C
COMMAND.OBJ: COMMAND.C $(COMMAND_DEP)
$(CC) $(CFLAGS) $(CUSEPCHFLAG) /c COMMAND.C
MSWIN31.OBJ: MSWIN31.C $(MSWIN31_DEP)
$(CC) $(CFLAGS) $(CUSEPCHFLAG) /c MSWIN31.C
OUTFILE.OBJ: OUTFILE.C $(OUTFILE_DEP)
$(CC) $(CFLAGS) $(CUSEPCHFLAG) /c OUTFILE.C
PIXUTILS.OBJ: PIXUTILS.C $(PIXUTILS_DEP)
$(CC) $(CFLAGS) $(CUSEPCHFLAG) /c PIXUTILS.C
RASWIN.OBJ: RASWIN.C $(RASWIN_DEP)
$(CC) $(CFLAGS) $(CUSEPCHFLAG) /c RASWIN.C
SCRIPT.OBJ: SCRIPT.C $(SCRIPT_DEP)
$(CC) $(CFLAGS) $(CUSEPCHFLAG) /c SCRIPT.C
RENDER.OBJ: RENDER.C $(RENDER_DEP)
$(CC) $(CFLAGS) $(CUSEPCHFLAG) /c RENDER.C
TRANSFOR.OBJ: TRANSFOR.C $(TRANSFOR_DEP)
$(CC) $(CFLAGS) $(CUSEPCHFLAG) /c TRANSFOR.C
RASWIN.RES: RASWIN.RC $(RASWIN_RCDEP)
$(RC) $(RCFLAGS) $(RCDEFINES) -r RASWIN.RC
$(PROJ).EXE:: RASWIN.RES
$(PROJ).EXE:: ABSTREE.OBJ MOLECULE.OBJ COMMAND.OBJ MSWIN31.OBJ OUTFILE.OBJ PIXUTILS.OBJ \
RASWIN.OBJ SCRIPT.OBJ RENDER.OBJ TRANSFOR.OBJ $(OBJS_EXT) $(DEFFILE)
echo >NUL @<<$(PROJ).CRF
ABSTREE.OBJ +
MOLECULE.OBJ +
COMMAND.OBJ +
MSWIN31.OBJ +
OUTFILE.OBJ +
PIXUTILS.OBJ +
RASWIN.OBJ +
SCRIPT.OBJ +
RENDER.OBJ +
TRANSFOR.OBJ +
$(OBJS_EXT)
$(PROJ).EXE
$(MAPFILE)
c:\msvc\lib\+
$(LIBS)
$(DEFFILE);
<<
link $(LFLAGS) @$(PROJ).CRF
$(RC) $(RESFLAGS) RASWIN.RES $@
@copy $(PROJ).CRF MSVC.BND
$(PROJ).EXE:: RASWIN.RES
if not exist MSVC.BND $(RC) $(RESFLAGS) RASWIN.RES $@
run: $(PROJ).EXE
$(PROJ) $(RUNFLAGS)
$(PROJ).BSC: $(SBRS)
bscmake @<<
/o$@ $(SBRS)
<<
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