Downloaded from ftp.u.washington.edu on Jan 25, 1998 by jkl
RASTER3D
PROGRAM:
Raster3D is a set of tools for generating high quality raster
images of proteins or other molecules. The core program renders
spheres, triangles, and cylinders with specular highlighting,
Phong shading, and shadowing using an efficient Z-buffer algorithm.
Ancillary programs process atomic coordinates from Brookhaven PDB
files into rendering descriptions for pictures composed of ribbons,
space-filling atoms, bonds, ball+stick, etc. Raster3D can also be
used to render pictures composed in other widely used programs,
including Molscript, VMD, XtalView. Output is to pixel image files
with 24 bits of color information per pixel plus an optional alpha
blend channel.
AVAILABILITY:
Raster3d is freely available but unsupported.
REFERENCES:
version 2.3:
Merritt, Ethan A and Bacon, David J (1997).
"Raster3D - photorealistic molecular graphics"
Methods in Enxymology 277, 505-524.
version 2.0:
Merritt, Ethan A. and Murphy, Michael E.P. (1994).
"Raster3D Version 2.0, a Program for Photorealistic Molecular Graphics"
Acta Cryst. D50, 869-873.
original implementation:
Bacon, David J. and Anderson, Wayne F. (1988). Journal of
Molecular Graphics 6, 219-220 (abstract of paper presented
at the Seventh Annual Meeting of the Molecular Graphics
Society, San Francisco, 10-12 August 1988). "A Fast
Algorithm for Rendering Space-Filling Molecule Pictures."
AUTHORS:
originally written by David J. Bacon and Wayne F. Anderson;
extensions, revisions, modifications, ancillary programs by
Mark Israel, Stephen Samuel, Michael Murphy, Albert Berghuis,
and Ethan A Merritt
SOURCE:
ftp: ftp.bmsc.washington.edu
ftp.u.washington.edu/pub/user-supported/raster3d/
www: http://www.bmsc.washington.edu/raster3d/raster3d.html
contact: Ethan A Merritt
Dept of Biological Structure Box 357742
University of Washington
Seattle WA 98195
Email: merritt@u.washington.edu
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